May 25. (Portaltic/EP) –
Blizzard has added 50+ accessibility options for your next release Diablo IVwith aids such as subtitles, sound warnings or assistance options in the controls, so that any player can fight demons “breaking down the barriers that could hinder the game”.
The video game company will launch this new installment Diablo IV on next tuesday june 6 and it will be available for both next-generation consoles -PlayStation 5 (PS5) and Xbox Series X|S-, as well as for PlayStation 4 (PS4), Xbox One and PC.
Blizzard has advanced that the fourth installment of the action and role title is about the “perfect” opportunity to improve accessibility when playing the video game and, therefore, has introduced more than 50 specific support options with dexterity when playing, reading and vision.
As pointed out by the Head of Accessibility Design, Drew McCrory, when developing Diablo IV the team thought that “the only limit that should exist when it comes to living adventures in Sanctuary It is the interest, and not the capacities”. Within this framework, the developers began to design features designed for players with disabilities that would not interfere with the basic gameplay.
Thus, as Blizzard has explained in a statement on its website, among these options are the controls to assist the user with the skill in the video game. In this sense, allows remapping of buttons on controllerswith the possibility of customizing the functions of the keyboard, mouse or controller, according to the preferences of each player.
Likewise, it has been introduced ability to activate the action wheel and abilities with the press of a button so that instead of having to hold it down for a while to cast an ability, the ability is turned on or off with a single press.
Another possibility is swap left and right sticks, which allows the functions assigned by default to be transferred to a single ‘stick’. Thus, the user will be able to control the most important functions with the buttons and the ‘stick’ from one side and with one hand.
When it comes to fighting against enemies, an option of persistent target set. With it, you set yourself a target so that abilities and weapons are focused on it at all times. This option can be helpful when engaging in mass fights, where it is more difficult to hit targets.
As for the video sequences and dialogues within the game, it has also been included text assistance. One of the features that has been incorporated is the Subtitle, which are enabled by default. Also, the text can be modified to suit needs visuals with variations such as color, font size, or the option to include opacity in the background to make it more readable.
It is also given the option to pass to text what the user expresses by voice. For this, the game includes a speech-to-text software that can transcribe in the chat what the player says through his microphone. This option is useful for times when you play with other users, whether it’s to coordinate the team in a game activity or to join a conversation between friends.
Finally, options have also been incorporated vision assistance. These options include cursor and font size variations in the texts that appear on the screen.
have also been added audible warnings to identify when objects appear or when the cursor hovers over them. In this way, a warning will sound to help the player to locate the object in question and don’t overlook it. In addition, it allows you to choose with which characteristics of the objects the warning should sound. That is, it allows you to configure the option so that a warning only sounds when it is a legendary object.
Another visual aid feature is the highlight objects and players. This option highlights players, enemies or objects outlining its silhouette with a color. Thus, depending on the color that the user chooses for the thing, they will be able to quickly identify what it is about.
Vision-impaired players may use a screen reader to be able to listen to all the text that is included in the game. For this reason, Diablo IV has a built-in screen reader that is compatible with JAWS, NVDA and other programs screen reading developed by third parties.
With this system, it will read aloud the text of the game menus, something important for the players to understand, for example the equipment they are wearing. It also includes options for adjust the volume, reading speed and even the type of voice.