June 29 (Portaltic/EP) –
world of warcraft will incorporate the realms of Hardcore mode and its combat rules, whereby players will experience ultimate death if they fail to survive.
World of Warcraft players must prove their worth and survive in the realms of Hardcore mode, where in addition to final deathusers will find new rules that will affect their confrontations with other players.
Ultimate Death means that if a character dies in combat in Hardcore mode, cannot return via spells or class abilities. And he will remain as a ghost, in order to communicate with his teammates, until he is transferred to a non-Hardcore Classic Era realm.
However, once resurrected normally, you will not be able to return to a Hardcore realm, where death is permanent, as the Blizzard team explains in your news website.
Besides, one-on-one matches will be voluntaryand to guarantee this fact, the development studio has disabled the function that automatically marks the players, which will now have to be entered manually through a command.
In this way, the player will not be able to attack an enemy until they mark themselves for this specific purpose, which prevents them from being marked by mistakenly attacking another player who did have the mark. Also “reduces the likelihood of one player tricking another into inadvertently marking,” as they point from Blizzard.
Battlegrounds and Player vs. Player Battlemasters will not work in Hardcore mode, although existing wargames will still be accessible, where no Honor Points or Reputations can be earned, and the character still has only one life. .
Also they have been redesigned missions and objectives which forced the character to die while performing, given the permanent nature of death in Hardcore mode, and limited high level monster attacks in lower level zones.
Players below level 60 will find a 24 hour time limit for dungeons, to which players with that level will not be able to access. And the cap of 16 debuffs and 32 buffs on Hardcore realms has been removed, and immunity abilities that allow paladins to escape have been removed.
Although Hardcore mode realms come with numerous limitations, they also add a feature: duels to the death. “We think it’s going to be a really exciting addition to the realms of Hardcore mode. for those who want to play with the highest possible riskas well as for those who want to witness such competitions of honor”, they explain.
Blizzard has confirmed that all stages of content from the original World of Warcraft will be available on Realms in Hardcore mode from the start. They will start with a public beta on June 29 to prepare for its arrival before the end of the summer.