“A WoW expansion is not an instant in time: it is a journey. We are aware that the value of an expansion is determined by the quality of its entire arc. […]says Holly Longdale, executive producer of World of Warcraft. In planning for the future after the release of Dragonflight, Blizzard has taken into account “our duty to the players to keep this world alive”, as well as the need to “try harder than in the past”. The goal for Dragonflight “is that there is always something in development.” After one update is released, another one has to loom on the test realms.
“In total, we plan to release six proportionally spaced content patches throughout 2023,” says Holly Longdale. “It will include two major updates, which are the traditional pillars of our expansions (including new zones, raids, and seasonal rewards), but between them we’d like to continue to expand and evolve the world with new world events, updates to systems and parties, new dungeon experiences, new plots and cinematics that serve as epilogues and prologues for the next step in the adventure. […]”
Releasing more updates will also provide more opportunities “to respond to feedback and change or add items based on what players need most,” adds Holly Longdale.
WoW players are currently enjoying the initial content of the expansion and the first season, while test realms will receive the 10.0.5 update next year which will implement the trading post system and add some content. Then comes update 10.0.7, with a new campaign mission and repeatable world content in the Forgotten Reach. The second half of the year will be the turn of updates 10.1.5 and 10.1.7, which will serve as plugins between the second and third major updates.
“We don’t want there to be a specific formula that determines the size or shape of these updates, but the goal is for there to be more Warcraft: more story, content, rewards, events, and tech upgrades without as much waiting time in between,” says Holly Longdale. .