Gaming

TSMC has problems with its 3-nanometer node, with a success rate of only 55%


TSMC has problems with its 3-nanometer node, with a success rate of only 55%



Apple will launch this year the new iPhone 15 and 15 Pro phonesWith refreshed mac which will also include a new processor, these are the A17 Bionic and the Apple M3. Apple is said to be 90% busy with TSMC’s 3-nanometer production for these chips, but according to EETimes some issues with this manufacturing node put it at only a 55% success rate, about half of which are unusable chips.

Geeknetic TSMC has problems with its 3 nanometer node, with a success rate of only 55% 1

But Apple is not willing to pay for each wafer, with a price agreement of $17,000 eachwhere just under half of these chips are not valid. The apple maker would have agreed pay only per usable chip seeing this low success rate at this node, at least during the early stages of manufacturing. By the end of 2023 TSMC will have a production run of 100,000 wafers, of which only 55,000 would be usable, but to get Apple to pay for each wafer under the deal, this success rate would have to increase up to 70%something that seems it won’t be possible until next year.

Geeknetic TSMC has problems with its 3 nanometer node, with a success rate of only 55% 2

The problem is that Apple will present its new iPhone 15 Pro and 15 Pro Max for the third quarter, and the mass production It will have to be before the end of the summer. Besides, Apple could switch to an improved manufacturing process N3E for next year, cheaper and more efficient to manufacture, but which seems will have less performance regarding their products.

End of Article. Tell us something in the Comments!

Article Editor: Juan Antonio Soto

Juan Antonio Soto

I am a Computer Engineer and my specialty is automation and robotics. My passion for hardware began at the age of 14 when I gutted my first computer: a 386 DX 40 with 4MB of RAM and a 210MB hard drive. I continue to give free rein to my passion in the technical articles that I write in Geeknetic. I spend most of my spare time playing video games, contemporary and retro, on the 20+ consoles I own, in addition to the PC.

Source link