Gaming

The screen of the Moto Razr 2022 leaves less mark than that of the Razr 5G when folded


The screen of the Moto Razr 2022 leaves less mark than that of the Razr 5G when folded



They have already gutted the Moto Razr 2022 and discovered the differences in its folding screen compared to the previous Razr, promising the new one to be much better.

From the YouTube channel WekiHome They have revealed the interior of the Moto Razr 2022, the folding smartphone that the company launched yesterday and that intends to compete with the Samsung Galaxy Z Flip4, launched a day earlier. The display on these foldable smartphones is always a challenge for manufacturers as they need to come up with something of high quality that is durable as well as flexible. It is not an easy task but at Motorola they have been working on screen improvements compared to the Razr 5Glaunched last year, and they seem to have come a long way.

Geeknetic The screen of the Moto Razr 2022 leaves less mark than that of the Razr 5G when folded 1

The new folding screen of the Moto Razr 2022 leaves less mark when folded, mainly due to the fact that the flex area is less than that of the previous model. Has been used two metal bars to limit the torsion zoneso that these leave a flexible space of only 3.3 mm, with the consequent reduced mark left by the continuous folds of the screen.

Geeknetic The screen of the Moto Razr 2022 leaves less mark than that of the Razr 5G when folded 2

Another noteworthy feature is the coating that the flex cables carry so that, in case water leaks, it does not reach the internal connections of the smartphone. The two batteries of the terminal are also appreciated, something that we usually see in folding models. The Moto Razr 2022 has one of 712 mAh and another of 2788 mAh. In addition, it can be seen in the video that the manufacturer has chosen to rely on copper for heat dissipation, leaving aside the steam chambers.

Geeknetic The screen of the Moto Razr 2022 leaves less mark than that of the Razr 5G when folded 3

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Article Writer: Pablo López

Paul Lopez

At the age of 15 I started overclocking my PC to squeeze out every extra FPS I could in games and scratch a few milliseconds in SuperPi, while posting tirelessly about hardware on the Geeknetic forum as a user and reader. Surely they were so tired of continually reading me in the forum that I became part of the writing team, in which I continue to report on the latest technology. Astrophysics and PC gaming are the hobbies that, after hardware, cover most of my free time.

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