Gaming

Qualcomm and Epic reach agreement to optimize Unreal Engine in vehicle interfaces


Qualcomm and Epic reach agreement to optimize Unreal Engine in vehicle interfaces



The developer and distributor of games, and the Unreal Engine graphics engine, Epic Games, has reached a agreement with Qualcomm to implement and optimize its graphics engine on the vehicle platform Snapdragon Cockpit.

In this way, vehicle manufacturers will be able to use effects and modeling from this tool and integrate them directly into their vehicle screens. This includes both 2D models and 3D models for interfaces with fluid operation and with all kinds of details. We must not forget that the Unreal Engine itself has different tools and functions aimed at creating user interfaces.

Geeknetic Qualcomm and Epic reach agreement to optimize Unreal Engine in vehicle interfaces 1

The platform Snapdragon Cockipt It is made up of the company’s own SoCs, including a processor, ISP, DSP or NPUs for AI, and is responsible for managing the vehicle’s information system and all its screens, in addition to the multimedia system.

With this collaboration, both platforms will work in an optimized way to facilitate the development of user interfaces and all types of integrated functions for automobile manufacturers. The new version of the platform for designing HMIs (Human Machine Interface) for Qualcomm vehicles with this support for the Unreal Engine graphics engine is now available for developers who collaborate with the brand.

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Article Editor: Antonio Delgado

Antonio Delgado

Computer Engineer by training, editor and hardware analyst at Geeknetic since 2011. I love to tear apart everything that passes through my hands, especially the latest hardware that we receive here for reviews. In my free time I tinker with 3D printers, drones and other gadgets. For anything, here you have me.

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