Gaming

Pokémon GO recorded more than 23 million downloads in the first eight months of 2022

Pokémon GO recorded more than 23 million downloads in the first eight months of 2022

Oct. 3 (Portaltic/EP) –

Pokémon GO one of Niantic’s most popular video games, has registered more than 23 million downloads in the first eight months of this year, which represents a total of 430.6 million dollars (around 439 million euros) generated in said period .

development studio NianticLabs launched this augmented reality game for mobile phones in 2016. From free characterthis title has become one of the most downloaded by the community of fans of the original RPG video game.

The success of this video game for ‘smartphones’ was evident from the beginning since, as indicated SafeBettingSites, just a week after its release, it had already been downloaded more than 10 million times worldwide.

Based on data compiled by Statista and App Magic, this medium has pointed out that “although the initial madness of Pokémon GO has slowly faded”, the game still enjoys millions of active users around the world who, in turn, have spent money on in-title purchases along these years.

Thus, the records of both platforms indicate that 2020 was the record year in annual income, the year in which users spent 915.2 million dollars (about 935 million euros at current exchange rates) on purchases within the application (such as Pokéballs and other items).

In contrast, last year Pokémon GO reported 887.5 million dollars in revenue (more than 906 million euros), that is, 3 percent less than the previous year. However, in the first eight months of 2022the video game has generated some 430.6 million dollars (almost 440 million euros) and has been downloaded more than 23 million times in this period alone.

In terms of revenue by region, SafeBettingSites indicates that, although the game It is very popular in Asiathe data offered by Statista place America as the most profitable market.

Thus, in the last six years, the players of this region spent 1,860 million in purchases within the ‘app’, compared to 1,840 million dollars of the market corresponding to Asia-Pacific and the 792 million dollars from Europe, Middle East and Africa.

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