Gaming

Players think Ghost of Tsushima is repetitive, so its creators want Ghost of Yotei to deliver “unique” experiences

Players think Ghost of Tsushima is repetitive, so its creators want Ghost of Yotei to deliver “unique” experiences

Ghost of Tsushima It is a game much loved by players, but that does not mean that it is free of criticism. Since its launch, several have pointed out that it is repetitive and this is something that Sucker Punch, its developer studio, has listened to carefully. This is why they want Ghost of Yotei its sequel, avoids that problem by delivering unique experiences.

Recently, The New York Times had the opportunity to speak are members of Sucker Punch. In the interview, Jason Connellcreative director of the franchise, revealed that they are working to Ghost of Yotei be less repetitive than Ghost of Tsushima.

“A challenge that comes with making an open-world game is the repetitive nature of doing the same thing over and over again,” he noted. “We want to balance against this and find unique experiences.”

Ghost of Yotei you will have a greater sense of danger and more choices

But in what ways Ghost of Yotei Will it avoid the tedium of a genre that is usually repetitive? One of them is providing a greater sense of danger. This is inspired by the time Sucker Punch spent in Shiretoko National Park researching the location for Ghost of Yotei.

“Inside the park, you have to watch a video that warns you about the danger of bears,” said Nate Fox, creative director of the project. “Being in this incredibly beautiful park with the steep cliffs and the water, and at the same time being aware that there were dangerous bears, was electrifying… We strived to translate that into the video game: that sense of danger.”

On the other hand, Connell confirmed that Ghost of Yotei It will also give more choices to players. Although he did not share many details about it, he did confirm that we can choose whether we want Atsu, the game’s protagonist, to face her enemies with firearms or in hand-to-hand combat.

And what did you think of these statements? Do you think Ghost of Yotei Will it manage to avoid being seen as a repetitive game? Tell us in the comments.

Ghost of Yotei is in development for PlayStation 5 and is expected to debut sometime in 2025. Follow this link for more news related to it.

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