Gaming

NVIDIA confirms Rubin as name for architecture that follows Blackwell in honor of astronomer Vera Rubin


NVIDIA confirms Rubin as name for architecture that follows Blackwell in honor of astronomer Vera Rubin



NVIDIA has focused on present software solutions during this COMPUTEX 2024. Thus we have been able to see how NVIDIA ACE is available in early access to allow developers to get familiar with these cloud-based microservices. Generative Artificial Intelligence with NVIDIA RTX. We have also seen the G-Assist gaming assistantThat will allow us resolve doubts even during the game. But nothing from the next generation Blackwell of graphics for gamers, mind you, NVIDIA has confirmed What will the one that follows this Blackwell be called?.

Geeknetic NVIDIA confirms Rubin as name for architecture that follows Blackwell in honor of astronomer Vera Rubin 1

Graphics generation The one after Blackwell already has a namealthough we had seen this through some rumors a few months ago, now has been confirmed by NVIDIA. Vera Rubin will be who name this next generationan astronomer born in 1928 and who has had a lot to do with the discovery of dark matter in spacea discovery with which we have achieved a better understanding of the universe and its future with the presence of dark matter.

Although it has little to do with computing, the existence of dark matter explains the curves and rotational motion of galaxies. Something for which would require a lot of calculations that can be processed thanks to the power that these GPUs called Rubin will carry next generation, those that will make up the RTX 60 gamer series.

Geeknetic NVIDIA confirms Rubin as name for architecture that follows Blackwell in honor of astronomer Vera Rubin 2

NVIDIA has its graphics series ready Blackwellor at least almost there For it to be completely ready, it has to think about the substitute and start working on it to offer great results like those expected in this important generational leap focused and oriented on Artificial Intelligence.

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Article Editor: Juan Antonio Soto

Juan Antonio Soto

I am a Computer Engineer and my specialty is automation and robotics. My passion for hardware began at the age of 14 when I broke down my first computer: a 386 DX 40 with 4MB of RAM and 210MB of hard drive. I continue to give free rein to my passion in the technical articles I write for Geeknetic. I dedicate most of my free time to video games, contemporary and retro, on the more than 20 consoles I have, in addition to the PC.

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