The use of artificial intelligence tools was implemented in video games in recent years, but it was a topic that was kept secret until the rise of this technology, and some leaks, confirmed that they are part of the development processes. Today, plans in the present and future include its use to benefit the creation of video games and Neil Druckmann recently spoke about it.
Neil Druckmann thinks that anyone will be able to make a video game thanks to AI
During his participation in Sony’s Creative Entertainment Vision event (via VGC), Neil Druckmann, co-creator of The Last of Us, spoke about the implementation of AI tools in the creation of video games and the benefits they will bring to the processes and the medium itself. According to the creative, AI will revolutionize video games as it will allow adequate cohesion between technology and narrative, in addition to simplifying processes and making them simpler so that Any person will be able to materialize an idea without having technical specialization.
About, the creative and director of Naughty Dog mentioned: “We are seeing this exciting marriage of cutting-edge technology with traditional storytelling that is pushing us towards a future where enhanced fidelity is not just about achieving realism, but about expanding the spectrum from highly stylized to ultra-realistic images. This The expansion of possibilities is driven by increasingly accessible tools that allow even non-technical people to use their imagination and create worlds and narratives as they please. AI is truly going to revolutionize the way content is created, although it raises some ethical issues that we must address.
Subsequently, Neil Druckmann pointed out that AI will save time and reduce development costs Well, there are tools such as motion capture that can be done without traditional procedures, something that is already seen in sports games that take video of real matches and transform them into elements for a video game: “with technologies such as AI and the ability to When shooting motion capture from home, we are reducing both costs and technical hurdles, opening the door to taking on more adventurous projects and pushing the boundaries of storytelling in games. This evolution is truly empowering creators to do so. to bring their visions to life without traditional obstacles.
What do you think about the arrival of AI in video games? Will they be used to boost creativity or to save every penny to maximize profits?
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