Nov. 9 (Portaltic/EP) –
The market of mobile games faces his first big drop in userswhich is estimated at 80 million players for this year, derived from inflation and new regulations in China, although it will see revenues grow.
The user base of mobile games has grown by 55 percent since 2017. Then, and according to Statista data, 1.17 billion players were calculated globally, while last year it reached 1.82 billion.
However, it is estimated that this year that base will decrease by 4 percent, to lose 80 million players globally, which is understood as the first big drop in the sector. China appears as the most affected market, with a loss of 53.5 million players, where new measures have been implemented that limit the playing time of minors or establish stricter controls for the content of the games.
The drop in the number of players will also affect other markets, such as the United States, where an estimated loss of 5.7 million players, but also Japan (1.8 million) and Germany (2 million).
These data are collected in the latest study of sportslenseswhere it is also anticipated an increase in income in the sector. Specifically, and according to data from Statista, mobile games will generate 152.2 billion dollars in 2022which translates into 9.2 percent more than the previous year.
In the United States, revenue will grow 16 percent to $41.3 billion, while Japan and Germany will see increases of 12 percent and 14 percent, respectively. China, by contrast, will see its revenue fall 6 percent.