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Microsoft Flight Simulator 2024 forces you to play in the cloud and downloads up to 81 GB per hour

Microsoft Flight Simulator 2024 forces you to play in the cloud and downloads up to 81 GB per hour

Microsoft wants to push the cloud (and AI) down our throats, and the easiest way to do it is by making it mandatory. Your new game, Microsoft Flight Simulator 2024, forces you to use the cloud, and is downloading data continuously, up to 81 GB every hour.

The new Microsoft Flight Simulator 2024 is a flight simulator that goes on sale on November 19. It renders the entire surface of the planet in astonishing detail, and that requires a huge amount of data.

To reduce the size of the game, terrain data is downloaded from the cloud. And this is where the controversy lies.

Storm cloud in Flight Simulator

The previous game in the saga, Microsoft Flight Simulator, installed the terrain data on the PC or Xbox console. This made the base game take up up to 200 GB, and if you installed all the DLC, could go up to 2TB.

The new Microsoft Flight Simulator 2024 It only takes up between 30 and 50 GB. In return, he demands to play with a 100 Mbps Internet connection, and up to 64 GB of RAM at the highest settings. And from what has been proven in the first tests, it is not going to be enough.

Some youtubers have been testing a technical version of the simulatorand they have verified that the game is continuously downloading between 20 and 180 Mbps. The greatest loads happen in cities and deserts.

This means that if you are continually playing in those areas, you will download up to 81 GB per hour. Furthermore, since this terrain data is loaded into RAM, a huge amount is needed, between 32 and 64 GB of RAM, for the game to run well.

Another additional problem is that if you live in an area with poor Internet connection, you will suffer cuts and jerks.

The solution of using the cloud to unload the land Microsoft Flight Simulator 2024as a solution, is fine. The problem is when it becomes the only option.

As almost always happens with Microsoft, its great sin is do not let the user choose. There should be an option to install the entire game locally. Nowadays SSDs are getting bigger, and many people can afford them. Let the user decide if they want to play locally, or do it in the cloud. That’s what he pays for.

Downloading gigabytes and gigabytes in each game session, multiplied by millions of players, seems like a waste of resources and a waste of energy. We’ll see if Microsoft makes any adjustments before November 19which is when this will hit the market Microsoft Flight Simulator 2024, for PC and Xbox consoles.

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Tags: Video games, Viral, Microsoft

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