The CPU and GPU compute benchmark for multi-platform systems like PCs and smartphones, Geekbench 6, has been updated to version 6.1 with the introduction of different improvements and functions, among which the move to the Clang 16 front end stands out as the base for all the versions of the different platforms.
The pause time between tests has been increased to reduce thermal throttling on some devices, especially smartphones, as well as the addition of support for SVE and AVX512-FP16 instructions. Multicore support for processors with more than 12 and 16 cores has also been improved.
The main problem that the new version will have is that scores achieved with GeekBench 6.0 will no longer be comparable to GeekBench 6.1 scores due to all these changes and improvements that make scores increase up to 5% on single thread and up to 10% on multi core.
Let’s remember that Geekbench 6.0 was launched in mid-February, so just over 3 months have passed and its results are out of date. In any case, the company itself recommends updating to Geekbench 6.1 and not comparing the results with the previous version.
The update will be free for those who have the $99 license of Geekbench 6 Pro.
End of Article. Tell us something in the Comments!
Anthony Delgado
Computer Engineer by training, writer and hardware analyst at Geeknetic since 2011. I love gutting everything that comes my way, especially the latest hardware that we receive here for reviews. In my spare time I mess around with 3d printers, drones and other gadgets. For anything here you have me.