Gaming

Embracer spent millions of dollars on its preservation archive

David Boström, CEO of Embracer Games Archive

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The video game industry has owed a lot in terms of preservation and this has been reflected in some specific cases in which it has been impossible or very complicated to bring a game back, not to mention with all the controversies and difficulties that enthusiasts who seek to account for the history of gaming face. However, this same year Embracer Group, the video game giant in Europe, took a step forward with the creation of a game archive for preservation and recently Lars Wingefors, director of the company, spoke about it.

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Embracer Games Archive started with an investment of $2 million

Last May, Embracer Group revealed Embracer Games Archive, a video game preservation initiative that seeks to acquire as many video games, consoles and devices as possible to ensure that they are in the right conditions to allow their study and support. This space has a vault in Karlstad, Sweden and started with 50,000 video games, an impressive figure for the start. In this regard, Lars Wingefors revealed in an interview to Waypoint (via The Gamer) that the initial investment was $2 million and explained the origin of the idea: “A few years ago, I realized that it would make much more sense to make an archive instead of a personal collection. I really like the concept of having an organization of this that lives and breathes around the construction of this archive”.

David Boström, CEO of Embracer Games Archive

Not everyone is happy with the idea of ​​”spending” money on “old” video games

Although the initiative has been celebrated by preservation enthusiasts, players and the industry in general, Lars Wingefors showed that it is not so easy to go around spending thousands or millions of dollars on something that is not exactly a business: ” there’s a big difference between buying games as an investment collector and buying games for the archive. So far, I’ve been signing off on all major collection purchases, I just want us to care about our shareholders’ money and not go crazy.”

The foregoing shows that not everyone in the Embracer Group is happy with the Embracer Games Archive because the archive is being nurtured through the purchase of entire collections that are known to be very expensive, in addition to the fact that there is not such an attractive monetization plan for money enthusiasts. In that sense, what has been reported is that the Embracer Games Archive will have a public access digital archive built with the support of the video game preservation scene and perhaps in the future a museum will be built near the vault for fans to see. You can see part of the collection.

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