Gaming

EA will invest more in titles that allow the player to create their own content

EA will invest more in titles that allow the player to create their own content

15 Sep. (Portaltic/EP) –

Electronic Arts (EA) He sees a business opportunity in titles that allow players to create their own content, so he plans to bet even more on this trend in the coming years. “5 or 10 years.”

The CEO of the American company, Andrew Wilsonhas offered this Tuesday a conference for the American bank Goldman Sachs which have been echoed by media such as the specialized portal The Verge.

Wilson has advanced that EA plans to invest even more in giving creation tools to the players of its titles. As an example, Wilson has referred to the ‘CollaboZones’ present in the game skateboarding that can be built collaboratively and appear in the worlds of other players in real time.

Wilson has mentioned FIFA, Battlefield and The Sims like other cases in which EA offers its players opportunities to create. The manager has predicted that this trend will materialize in the next “5 or 10 years”, according to Axios. By then, he hopes that the creation of new worlds will co-exist with those of his study.

BATTLEFIELD CAN FILL THE CALL OF DUTY VOID

The manager has spoken about the state of the war franchise of first-person shooters (FPS, for its acronym in English) Battlefield. Wilson has acknowledged that his last two installments have not “met expectations” as collected by The Verge.

However, he has highlighted the “extraordinary” creative team that Battlefield currently has, led by one of the creators of Call of Duty, Vince Zampella. In addition, he has recalled other experiences in development, such as the new “narrative campaign” to create a connected universe around the franchise.

Wilson has assured that Battlefield can fill the possible void left by Call of Duty if Microsoft receives the green light to buy Actvision and the title becomes exclusive to the Xbox ecosystem. In this sense, he has highlighted the “agnostic” nature of EA’s game on the platforms on which it is published, what may be a “tremendous opportunity” for the future.

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