Gaming

Diablo IV announces a new open beta from May 12 to 14 along with new endgame details

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Blizzard Entertainment has delighted players interested in Diablo IV by announcing that a new open beta will be held from May 12 to 14. The content will be the same as the previous two, but with corrections and updates in various systems as a result of the feedback obtained during the first two betas. This novelty has been announced during a transmission where new details about the endgame.

The new open beta of Diablo IV will be available from May 12 at 21:00 CEST until May 14 at 21:00 CEST. Blizzard’s goal is for the maximum number of players on PlayStation 4, PlayStation 5, Xbox One, Xbox Series, and PC to connect to test the servers, which must be prepared to withstand the stress they will be subjected to during the game’s launch. scheduled for June 6. The content of the beta is the same as in the previous tests and includes the prologue and Act I, which can be completed with any of the four available classes (barbarian, druid, necromancer, rogue and sorcerer).

Character progress earned during Early Access and Open Beta weekends will not carry over to the new beta, nor will beta character progress leading up to launch. Players will be able to raise their characters up to level 20, at which point they will stop gaining experience but they will be able to continue exploring the Broken Peaks, the first area of ​​the game, to complete dungeons and all kinds of events. The beta will allow you to get the already known rewards and get a new one, a mount in exchange for killing Ashava with a level 20 character.

Ashava’s Cry mount for whoever defeats this world boss.

Ashava will appear on May 13 at 18:00 CEST and every 3 hours until the final appearance on May 14 at 18:00 CEST.

With respect to endgame of Diablo IV, Blizzard has commented that the world tiers (Adventure, Veteran, Nightmare, and Torment) will not only increase the health and damage of demons, but will also unlock new mechanics, better AI, and abilities of enemies for the player to use. world feel more hostile and aggressive. World level 3 can drop holy items, while world level 4 will drop ancient items. When they drop, holy items will have the same level as the character.

Blizzard has also commented that Nightmare Dungeons will be a key system of the game. endgame of the game. These dungeons offer the opportunity to repeat a dungeon but with a stealth that alters it in terms of playstyle and intensity to make them more difficult and present additional objectives. Sigils, which can have levels and affixes, will be earned from world activities. They can also be created with the Occultist. Diablo IV has over 100 dungeons and they can all be nightmarish, but they will be available in rotation.

For players concerned about dungeon blueprints requiring you to retrace your steps too many times, there’s already a solution. Blizzard has announced a blueprint optimization to minimize that need. This novelty can be put to the test in the new beta.

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