With Roads to Power, Crusader Kings III players will say goodbye to the feudalism that has driven the grand strategy game until now and will be able to try out a new system of government, new ways for characters to progress up the social ladder, and new activities for them to do. through the Byzantine Empire, which inherited policies and cultures from the Empire of Rome. “You can also explore an exciting new lifestyle as a landless adventurer in pursuit of fame and glory in the medieval world,” adds Paradox Interactive.
The administrative government that Roads to Power proposes is the medieval one outside the feudal system, which consists of a network of governors who will try to obtain high positions in the empire through intrigues and power games. As in the original game, the reward can come for merit or disloyalty, so ultimately the emperor will be responsible for keeping these contending forces at bay. The ultimate goal will remain the same: look long term and do everything possible to create a dynasty that lasts generations.
In addition to facing politicking, the player must chart his path to power using a system of influence that will allow him to climb the ranks of the bureaucracy, gradually improving his status in the kingdom as he amasses power. Even if you start out as a landless noble, Roads to Power allows you to compete to obtain provinces and govern before aspiring to royalty. Power and influence in the empire can be expanded by managing family estates or constructing new buildings.
The Byzantine Empire will also be noticed with specific content such as new Byzantine-themed events, monuments and activities, such as chariot races. Additionally, the Byzantine influence will be evident in the interface design, with new 2D event art, new monuments, new structure designs, and a Byzantine throne room. There is also new music inspired by Orthodox religious songs.
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