Science and Tech

Cross-platform gaming: how online gaming is bringing players together

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Cross-play or multiplatform gaming, as its name indicates, allows players to enjoy the same experience from different devices, whether mobile phones, consoles or PC. Currently, these types of games are the most popular, and have fostered unity among players for various reasons.

Titles like Fortnite, PlayerUnknown’s Battlegrounds (PUBG), Minecraft (Bedrock), Rocket League, Overwatch, League of Legends and Apex Legends They allow you to play with friends or meet new teammates, regardless of the platform from which you play. This has generated great accessibility and has opened the door to more players. Below, we explain how these games are connecting gamers from all over the world.

What is crossplay?

He crossplay allows players to connect between different platforms. Not only is it convenient for playing with others, but it also allows you to unify your accounts, providing the possibility of playing on the same profile without having to start from scratch, regardless of whether you change consoles or devices.

This functionality has transformed the way players interact in different video games, offering a broader user base, connecting people from different platforms, improving the multiplayer experience, increasing competitiveness and fostering the growth of a stronger and more diverse community. around every game.

Why does cross-platform gaming bring players together?

Communities: In the world of video games, each title usually gives rise to the creation of communities of players who share a common passion and by being able to play from different platforms, these communities manage to become stronger and larger.

This allows players to connect with people who enjoy the same game, expand their network of friends for future games, share memes, and chat about different aspects of the game. In addition, they are a space where players can report errors or suggestions to the developers, helping to improve the stability of the game.

However, although communities are usually positive spaces, they can also become toxic at times, due to differences in opinions, tastes or conflicts between groups.

Events: Events that can be attended by users of different platforms are an excellent strategy to attract and connect new players. In games like Fortnite, events offer new game modes, creative maps with special themes and, of course, exclusive skins that motivate you to buy Fortnite V-Bucks to purchase them or give them to a friend. Fortnite is also known for its live in-game events, where a story unfolds in real time, and players come together to enjoy and participate in that unique experience no matter what platform they connect from.

On the other hand, games like League of Legends have seasonal events that coincide with different holidays, such as Christmas, Chinese New Year, Halloween or Easter, offering themed skins and objects. They also have their own events such as KDA, Worlds or Star Guardians. These events are essential to keeping games fresh and full of content, preventing them from stagnating and ensuring their longevity in the gaming community.

Collaborations: Collaborations in video games are a great way to connect different audiences. For example, in Fortnite, collaborations with Street Fighter bring their respective gaming communities closer together, while alliances with artists like Travis Scott, Ariana Grande or Marshmello bring in new players who may not come from the world of video games.

Likewise, collaborations with anime franchises such as Dragon Ball, Naruto or My Hero Academia attract anime fans, expanding the player base. These collaborations not only enrich the game, but create a more diverse and exciting environment.

In summary, multiplatform online video games are connecting players from all over the world thanks to their accessibility, allowing them to play from any device and platform. Various titles manage to unite players from different countries regardless of distance, strengthening global connections through interactive entertainment.

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