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AMD Fluid Motion Frames 2 is now compatible with Ryzen AI 300 and adds VGM technology


AMD Fluid Motion Frames 2 is now compatible with Ryzen AI 300 and adds VGM technology



AMD introduced its technology of frame generation, in its second generationlast July. Just 6 months later, this new generation is already available with improvements, including the Optimization thanks to Artificial Intelligence. With the launch of the new AMD Ryzen AI 300 SeriesAMD has wanted to offer medium for This new technology offering some drivers preview with improvements such as a lower latency when running on compatible hardware.

Geeknetic AMD Fluid Motion Frames 2 becomes compatible with Ryzen AI 300 and adds VGM 1 technology

The compatibility list has been expanded for this AMD Fluid Motion Frames 2 in which it has now been including these AMD Ryzen AI 300 SeriesThese new processors that have been recently presented have architecture of RDNA 3.5 graphics which also takes advantage of the other feature included in these test drivers, VGM. VGM are the initials of Variable Graphics Memorya technology that will allow convert up to 75% from memory RAM in dedicated video memory (removing the reserved one). A system that could add up to 7.5 GB of RAM for the graphics on systems with at least 32GB of RAM.

Geeknetic AMD Fluid Motion Frames 2 becomes compatible with Ryzen AI 300 and adds VGM 2 technology

According to tests shared by the manufacturer itself, with this preliminary version together with HYPR-RX, they have been achieved in games such as Far Cry 6 at 105 FPS, up to 91 in Horizon Zero Dawn and even 106 in F1 23 with a resolution of 1080p in high quality settings. Remember that this configuration is for a laptop with integrated graphics How can it be a AMD Radeon 890M.

Geeknetic AMD Fluid Motion Frames 2 becomes compatible with Ryzen AI 300 and adds VGM 3 technology

If you have one of these laptops you can try these new drivers downloading them from their website.

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Article Editor: Juan Antonio Soto

Juan Antonio Soto

I am a Computer Engineer and my specialty is automation and robotics. My passion for hardware began at the age of 14 when I gutted my first computer: a 386 DX 40 with 4MB of RAM and 210MB of hard drive. I continue to give free rein to my passion in the technical articles I write on Geeknetic. I spend most of my free time playing video games, both contemporary and retro, on the more than 20 consoles I own, in addition to the PC.

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