Although Blizzard has not provided the number of copies sold of Diablo IV, we can comment that the new installment of the veteran franchise will have sold at least 3.7 million units. These are the copies that the Shadowlands (2020) expansion of World of Warcraft shipped in its day, a title that at the time came to have the crown of fastest-selling PC game. The previous record was held by Diablo III (2012) with 3.5 million units. Diablo IV is sold with versions for PS4, PS5, Xbox One, Xbox Series and PC (Battle.net)
To the commercial success of Diablo IV we must add that of the critics, who have given it an average score of 89 out of 100 according to OpenCritic. The release of Diablo IV has also been a technical success. Blizzard said that they were prepared to receive the players and at the moment of truth it has been shown that this was the case. Diablo IV’s servers have not only stoically endured the onslaught of players, but once inside the game stability has been the norm. It is true that there have been errors, but very specific.
Another triumph that Diablo IV scores is that of optimization. The title works perfectly on consoles and on PC it runs at high settings even on computers that are already a few years old. In this sense, Blizzard has set a precedent.
For the clueless, Diablo IV is set 50 years after the events narrated in Reaper of Souls and its story begins with the invocation of Lilith, the Daughter of Hate, who has returned to Sanctuary. Lilith’s return brings with it an era of darkness and misery. The Diablo IV campaign is just the beginning. Blizzard has designed the game with content in mind end gameso once the maximum level is reached, players will find multiple systems and options to continue progressing with their character.