Epic Games, the company behind the graphics engine Unreal Engine 5, has shown your new technology Metahuman Animator with which it is achieved Create realistic 3D human face models with motion capture in minutes using only the mobile camera.
In the live demo video that they have recorded on IGN, you can see how the actress Melina Juergens takes different video captures with a smartphone, simulating different emotions. That video is imported into the SDK from Unreal Engine 5, and We will automatically have a three-dimensional model where elements such as eyes and multiple points are detected in order to generate expressions.
The basic 3D model can be adjust and refine with various texture and lighting effects to have a realistic three-dimensional representation of the actress, in addition, it allows use your motion capture to use in other 3D modelsso a single person could create a multitude of characters.
With this technology, anyone will be able to create realistic 3D models for games or animations with real-time capture of facial expressions and without the need for specific equipment (which usually requires expensive devices and technologies) that made this technology limited to companies with big budgets.
However, it will also offer a powerful tool to professional studios, in fact, Xbox Gane Studios’ Ninja Theory will use Metahuman Animator:
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Anthony Delgado
Computer Engineer by training, writer and hardware analyst at Geeknetic since 2011. I love gutting everything that comes my way, especially the latest hardware that we receive here for reviews. In my free time I mess around with 3d printers, drones and other gadgets. For anything here you have me.