There is no doubt that the leading console in terms of support from external or third-party developers is PlayStation, and it has been since the original PlayStation. Sony is aware of this and is not resting on its laurels, but has just endorsed its commitment to the users of its brand by stating that it wants the PlayStation to be the place to play third-party titles par excellence.
This was commented by Shawne Benson, the person precisely responsible for the third-party portfolio and acquisitions of Sony and PlayStation since 2017, and who spoke about the plan to “make PlayStation the best place to play”, something that is in line with brand promotions in recent years.
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PlayStation: the best place to play third-party titles?
The board mentioned that the way to do their job is to focus on the long-term vision and think from the gaming perspective of what the business will be like in 3 to 5 years.
In a chat with GamesIndustry.bizthe boss recognized that “there are several types of gameplay”, so it is important to have a diverse portfolio of games that appeal to a large audience, although that does not mean that they do not bet on specific exclusives.
“For example, a free-to-play business model is most successful when it’s on as many platforms as possible and amasses the largest possible audience,” Benson said.
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This can be seen not only in the commitment that PlayStation has with indie games (a division led by the charismatic Shuhei Yoshida), but also in its efforts in virtual reality (the PlayStation VR2 debuted a few days ago), the Chinese and Japanese development industry , and, obviously, the great productions that characterize the brand.
As for the possibility of PlayStation-to-PC ports detracting from PlayStation’s quest to become the best place to play, Benson said that there’s no conflict when it comes to third-party games, but that it’s important that ” gamers have choice and diversity of opportunity in terms of where to play”, stating that the PC “is not in the same competitive space” as PlayStation.
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