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Intel XeSS is added as a complement to the Unreal Engine to launch titles compatible with this technology


Intel XeSS is added as a complement to the Unreal Engine to launch titles compatible with this technology



Technology is not yet widespread. Intel XeSS (Xe Super Sampling) Image Scaling. It has now been made compatible via a plugin with the game engine Unreal Enginethis will allow developers who use this engine for their games, add Intel image scaling technology in a very simple way. This plugin can be used with different versions of Unreal Engine, including the most recent 5.0.

Geeknetic Intel XeSS is added as a complement to the Unreal Engine to launch titles compatible with this technology 1

Specifically, it is compatible with Unreal Engine 4.0, 4.26 and 5.0 which are available together for download. This add-on also not only allows the use of Intel XeSS on its own brand graphics cards, but also supports NVIDIA and AMDalthough thanks to Intel Arc XMX dedicated enginesthis technology works much better with your cards.

Geeknetic Intel XeSS is added as a complement to the Unreal Engine to launch titles compatible with this technology 2

Intel has already specified that adding its XeSS technology to games it’s as simple as adding AMD FSR 2.0 which is also available as an add-on for Epic’s engine. In a while we will see if this action to launch this plugin with support for Intel XeSS in Unreal Engine ends up in many more titles that include this technology as an alternative or in conjunction with existing ones AMD and NVIDIA.

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Article Editor: Juan Antonio Soto

Juan Antonio Soto

I am a Computer Engineer and my specialty is automation and robotics. My passion for hardware began at the age of 14 when I gutted my first computer: a 386 DX 40 with 4MB of RAM and a 210MB hard drive. I continue to give free rein to my passion in the technical articles that I write at Geeknetic. I spend most of my free time playing video games, contemporary and retro, on the 20+ consoles I own, in addition to the PC.

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