Gaming

PlayStation maintains the expansion to PC, but the games will arrive a year after their release on the video console

PlayStation maintains the expansion to PC, but the games will arrive a year after their release on the video console

Oct. 5 (Portaltic/EP) –

PlayStation keep your plans also cover the PC market with their games, but at least a year will pass between the release on the console and the arrival on this other team, with the possible exception of games as a service, where the arrival could be simultaneous.

titles like Horizon Zero Dawn, God of War and Days Gone They have already made their appearance on PC, being available, in stores like Epic and Steam. These three titles have become Sony’s advance guard within the new plans to extend their experiences to PC.

The technology company outlined in May the strategy with which it seeks to grow its segment of games and network services, which includes the expansion of its games to more audiences, such as those on PC and mobile.

In the case of PC, the presence of PlayStation games stood at 10 percent of the catalog in 2019, and it is estimated that this year it will be around 20 percent. The company expects that by 2025 it will rise to 30 percent.

About this expansion, the head of PlayStation Studios, Hermen Hulst, has indicated in statements to Julien Chiezecollected by Europa Press, that the console PlayStation will remain “the best place to play“, given” the symbiotic relationship “that PlayStation Studios has with Sony’s ‘hardware’.

Hulst also believes that for teams “it’s good that they also see their games come out on PC”, something that will help the acquisition of the Dutch studio Nixxeswhose technology allowed games like Tomb Raider, Deus Ex: Mankind Divided and Marvel’s Avengers to be brought to computers.

“I think that in the future we will see at least a year between the release of one of our games on the PlayStation console and on PC“, has nuanced the manager, who considers games as a service as an exception.

“These games as a service they’re a bit different by nature because you need a strong community” from the day of release. “For this type of game we could do simultaneous releases between PC and PlayStation,” Hulst concludes.

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