One of Xbox’s latest advertising slogans makes its future intentions clear: “Play Xbox games. No console needed.”
Thus, it seems that the future of legendary consoles remains even more up in the air, with one of the giants of this industry, such as Microsoft, increasingly interested in cloud gaming, regardless of the type of device.
In this way, Xbox titles can be accessed from the traditional console, from a laptop or desktop computer with Windows or from the mobile phone itself and some televisions, which allows the limitations imposed by the hardware to be ignored.
Now, cloud video games can also cause latency problems, since they are executed remotely in Microsoft’s Azure cloud. Moving one step further away from consoles, now Phil Spencer has confirmed that they are developing a portable model.
As expressed by the general director of Microsoft’s video game division in an interview with Bloombergthe team in charge is already developing the vision of this device, along with an exhaustive analysis of the market, which seems to be shifting towards the cloud gaming model.
In that case, neither Sony nor Nintendo would be able to compete with the Xbox catalog, because The infrastructure required for cloud gaming is really expensiveeven for these multinationals.
Precisely, Microsoft has made a considerable investment in the acquisition of large companies such as Activision Blizzard, in addition to its subscription model, Xbox Game Pass, with exclusive releases that do not offer benefits to the company.
With this, Xbox is ensuring a base of users and players who are not limited to purchasing a console as such, so the launch of a portable console would not be strange. Although, for now, Phil Spencer has assured that it will take a few years to see it arrive.
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Tags: xbox, Video games, Microsoft, Consoles
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