“The fundamental problem at this point is the unwillingness of this negotiating group to provide an equal level of protection against the dangers of AI for all of our members,” said Duncan Crabtree-Ireland, executive director of SAG-AFTRA, in late June.
How does AI affect actors in gaming?
Actors have called for more protections regarding the use of generative AI. The first negative effect has been seen by those in charge of dubbing the characters, since without the necessary protection it is possible to train the technology to replicate their voice and use it in any title.
Ando Norris, an actor and member of the union’s negotiating committee, told ABC News that the use of this technology is detrimental to the work of actors and is also detrimental to the quality of the games, since an actor is able to give different nuances to different types of characters, while the machine cannot.
“The artists who bring their work to these games create a huge variety of characters and all that work needs to be covered. Their proposal (to integrate AI) would eliminate everything that doesn’t look or sound identical,” he said.
On the other hand, AI can also affect the representation of characters, because although motion capture is currently used for some of the protagonists of the stories, with the advancement of technology, AI will also be used to create avatars.
Nvidia, for example, has the Avatar Cloud Engine (ACE) microservice, which enables developers to create interactive avatars using AI models like Nvidia Audio2Face (A2F), which creates expressive facial animations from audio sources, and Nvidia Riva Automatic Speech Recognition (ASR), to create customizable multilingual speech and translation applications using generative AI.
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