It is a fact that Starfield It will not come to PlayStation, as it will be exclusive to Xbox on consoles. This could be a very disappointing thing for those who were hoping to play it on PlayStation 5, but for Bethesda it was a very positive thing because it will allow the game to be better.
The legal confrontation involving Xbox, PlayStation, Activision Blizzard King and the United States Federal Trade Commission (FTC), has given much to talk about because of all that the companies involved have revealed in front of the judge.
Among the statements that stood out the most are those of the senior director of marketing at Bethesda Softworks, Pete Hines, who celebrated when he learned that Starfield it would be Xbox on consoles.
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Why did Bethesda appreciate that Starfield Was it exclusive to Xbox?
The executive from Bethesda (a Microsoft subsidiary) confessed that he personally supported the decision to make Starfield Xbox exclusive. Obviously not because I didn’t want the space game to be available on PlayStation 5, but because I wanted the title to be the best it could be.
The exclusivity with Xbox was then very positive for him, since that would allow Bethesda to focus on the 2 platforms on which it will arrive Starfield: Xbox Series X|S and PC, instead of 3.
“As someone who’s been playing it and seen all these things to do, there’s no doubt in me that being able to focus on fewer platforms to support, hardware to support, has been a huge benefit to the team,” he said. hines.
Starfield would have cost more and arrived later if it wasn’t exclusive to xbox
Hines explained that Starfield it is “irresponsibly big” that programmers have a lot of technical details to take into account to make the game run well and it is very important to do a lot of testing work to ensure its quality; having fewer platforms to focus on will not only make it possible for the game to debut on time on September 6, 2023, but it will do so without as much hassle and without spending more than expected.
“The fewer platforms you’re focused on, the more rounds of testing they can do. [los aseguradores de calidad]; If you have 100 people testing 2 platforms, you will be able to allocate 50 to each. If you have 3, the math says you’ll have fewer people in those games. You will find fewer problems, you would not go so fast. It’s going to take longer, it’s going to cost more,” Hines said (via Polygon).
In case you missed it: Xbox didn’t want that Starfield was exclusive to PlayStation, so he bought Bethesda.
Although Hines explicitly refers to Starfield To somewhat support Xbox exclusivity, interestingly, this reasoning could very well apply to any large-scale multiplayer title, such as, hypothetically, call of dutyin case Microsoft manages to buy Activision Blizzard King.
By contrast, Hines said he was confused by Xbox’s decision to keep call of duty multiplatform in case of finalizing the purchase: “it is the opposite of what [Xbox y Microsoft] they’re asking us to do with our other titles,” Hines said (via IGN).
What do you think of Pete Hines’ statements? Tell us in the comments.
Starfield it is in development for Xbox and PC consoles and is expected to debut on September 6, 2023. You can find more news related to it by visiting this page.
Related video: Starfield – Trailer Trailer
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